Generate concepts with AI
Turn a sentence into several pixel concepts, then refine the good ones instead of drawing from scratch.
You finish with
One refined, game-ready asset built from an AI concept.
01What you will learn
- Write a focused prompt with one subject.
- Judge generated concepts by their silhouette and palette.
- Refine a concept into a usable, transparent sprite.
Start with: One subject to explore, and access to the AI concept tool. Generation uses a remote service; the drawing lessons and editor work locally.
02See the technique
What gets in the way
A prompt describing many objects and tiny details produces a busy concept that may not read on a small grid.
The useful change
Describe one subject and a palette mood, choose a practical grid, and refine only the clearest concept in the editor before exporting it.
03Follow the steps
- 1
Describe one subject, one mood
“A stone torch for a dungeon wall” beats “a fantasy torch with magical fire effects, highly detailed”. Extra objects blur at 32×32, so name the silhouette and the palette mood and stop there.
Open the generator - 2
Choose the grid before generating
The concept is resampled to the size you pick — 16² for icons, 32² for sprites, 64² for detailed tiles — and the height follows the source aspect ratio, so nothing gets stretched.
- 3
Send only the good ones to the editor
AI output is a starting point, not an asset. Hit Refine on the concept closest to what you wanted; it lands in the editor as an editable document with the palette taken from the image itself.
Lower color counts read as more pixel art — 16 to 32 is usually right.
- 4
Clean the edges the model smudged
Expect stray anti-aliased pixels around the silhouette. Erase them, restore hard outlines, then export. Generated pixels are cheap; cleaned ones are what ship.
Open the editor
04Practice in Pikanim
Open a tool, follow the steps with your own asset, and come back when your result is ready.
05Check your result
Compare your own work with these checkpoints. Check each one when your result is ready.
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