Resources
The material layer: palettes to draw with, examples to learn from, reference charts to check against, and templates to start from. Everything links back into the tools.
Editable in the editor
Templates
Ready-made characters, pickups and tiles — open one and start editing.
Browse10 palettes
Palettes
Game-ready color sets with roles and usage guidance for each swatch.
Browse5 examples
Examples
Official pieces with a design breakdown: why the silhouette, colors and shading work.
Browse10 charts
Reference
Size charts and frame-count tables — the numbers, without the reading.
BrowseLearning from scratch?
The Learn section explains the how and why behind all of these resources — or take a guided pass through everything on the Explore page.