Course 01 · Beginner · A complete project
Your First Pixel Art Asset
A little slime. A complete creative journey. Start with an empty canvas and build a character you can actually use in a game.
You finish with
Your own 16 × 16 slime, a transparent PNG, and an editable project you can keep building on.
One project, 6 small steps.
0/6 complete- 01
Set Up Your Canvas
5 minGive your first character a small, clear space to grow.
A named 16 × 16 project with a transparent canvas, saved in your Workspace.
- 02
Draw a Readable Silhouette
8 minMake your character recognizable before adding color or detail.
A connected, rounded slime silhouette that reads at its actual size.
- 03
Build a Small Color Palette
7 minGive every color a job, from the outline to the brightest highlight.
A five-color palette and a flat-color slime with a readable face.
- 04
Add Shading and Depth
8 minTurn a flat shape into a soft character with one clear light source.
A slime with a small upper-left highlight and a connected lower shadow.
- 05
Clean Up the Pixels
6 minMake every pixel earn its place before you export.
A polished sprite with connected clusters, deliberate curves and a transparent border.
- 06
Export Your Finished Asset
6 minTake your slime out of the editor, and keep a project you can return to.
A transparent PNG at 1×, a crisp 4× preview, and an editable project backup.
A few things before you start
- Use the same saved project as you move through the lessons.
- Joining halfway through? Every lesson has an editable starting file.
- Complete the result checklist after practicing. Your progress stays in this browser.