Utility
Pixel Art Size Calculator
Pixel art must scale in whole numbers or the grid blurs. Enter how tall the sprite appears on screen and the scale your game draws it at — get the canvas size to draw at.
How many screen pixels tall the sprite appears in your game.
Integer multiples only — 2.3× is what makes pixel art look blurry.
Draw at
32 px tall
Standard size — 32px is a common canvas height.
Standard canvas heights
| Canvas | At 2× | At 3× | Best for |
|---|---|---|---|
| 16×16 | 32px | 48px | Pickups, items, icons |
| 32×32 | 64px | 96px | Standard characters |
| 48×48 | 96px | 144px | Detailed characters |
| 64×64 | 128px | 192px | Hero sprites, bosses |
Next step
Related
Pixel Art Resolution Guide
How to choose a pixel art canvas size: what 8×8, 16×16, 32×32, 64×64 and 128×128 are each good for, and how resolution shapes the whole workflow.
OpenReferencePixel Art Size Reference
Canvas sizes for pixel art at a glance: what 8×8 through 128×128 are each good for, with color budgets and typical use cases.
OpenGuidePixel Art Game Asset Size Guide
Standard pixel sizes for game assets: characters, tiles, items, UI icons and effects — and how to keep a whole game on one consistent scale.
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