Reference
Sprite Sheet Size Reference
Sprite sheet dimensions for common frame counts: quick lookup for sheet width and height by frame size, columns and padding.
16×16 frames
| Frames | Columns | Sheet size |
|---|---|---|
| 4 | 4 | 64×16 |
| 6 | 3 | 48×32 |
| 8 | 4 | 64×32 |
| 10 | 5 | 80×32 |
32×32 frames
| Frames | Columns | Sheet size |
|---|---|---|
| 4 | 4 | 128×32 |
| 6 | 3 | 96×64 |
| 8 | 4 | 128×64 |
| 12 | 4 | 128×96 |
Formula: width = columns × frame + (columns + 1) × padding; height = rows × frame + (rows + 1) × padding.
Frames are read left-to-right, top-to-bottom — animation order must match.
Next step
Arrange and export your sheet — the Sprite Sheet Maker handles the math and the preview.
Related
Guide
Sprite Sheet Guide
What a sprite sheet is, how rows, columns, frame size and padding work, and how to export a sheet your game engine can slice correctly.
OpenReferenceAnimation Frame Guide
Frame counts and timing for pixel art animations: how many frames each animation type needs and what milliseconds-per-frame to start from.
Open