Pixel Art Fundamentals
You will make: A 24 by 24 mushroom with a clean outline, a controlled palette, a readable shading ramp and a dithered transition, plus the habits that make the next sprite faster.
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Lessons
About this path
The four decisions behind almost every pixel sprite: silhouette, outline, flat fill, and light. Finish with a shaded 24 by 24 mushroom you built in the right order.
Helpful first: canvas, palette. Keep the same project as you move through the lessons.
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